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Heuristic Evaluation of the User Experiences of a Wireless Phone Plan Builder Overview The last time you went to your wireless carrier's web site to change your phone and plan, you were very likely met with choice overload phone/plan interaction complexities. During my early years with Sprint.com, we looked at how to make this easier, and explored the possibilities of allowing the user to create their own plan. The goal of the project was to explore the concepts and user experiences.
Accomplishments By looking at the product concept before it was built, several primary advantages and potential user experiences issues were identified. Recommendations concerning the general concept, necessary additional functions, and layout were provided. The final report provided a more focused business definition, refined functional requirements, and guidance towards a greater focus on the user experience. The evaluation strove to identify not only the problems, but the factors the user experiences that would be needed in order to make the project successful. A few observations included:
Building on That The image in the upper left is actually part of the the entry point into what Sprint offers for reviewing your current plan. The access is provided when you log into your Sprint account. When you continue through the "change my plan" sequence, you discover the image on the right as part of the UI. This instance, and others within the Sprint site (at least as of January 2010) were built on principles that came from my original evaluation. Sometimes, it's good to keep those project notes, eh? Skills
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